Make the most of your visit to the Home of Cricket. Whether you’re joining us for a match, a tour, or a day out, you’ll find essential information on travel, facilities, and experiences right here. Plan your visit below.
We’ve got a wide variety of formats covered with an exciting line up of matches to get your cricket fix.
Whether you like red or white ball, domestic or international, or men’s or women’s cricket, Lord’s will have the perfect cricket experience for you, your family and friends.
Take your Lord’s experience to new levels with our collection of premium hospitality experiences. From world-class matchday dining to exclusive behind-the-scenes access and private events, experience the heritage and atmosphere of the Home of Cricket in the ultimate style.
Train, play and refuel at the Lord’s Performance Centre - home to indoor cricket coaching, personal training, group classes, HOAM café and our specialist cricket shop.
Marylebone Cricket Club is the world’s most active cricket club, the owner of Lord’s Ground and the guardian of the Laws of the game. Find out more about the history of MCC, our work in the Community and the famous Lord's Museum.
FIND OUT MORE
13.1 Number of innings
13.1.1 A match shall be one or two innings for each side according to agreement reached before the match.
13.1.2 It may be agreed to limit any innings to a number of overs or to a period of time. If such an agreement is made then
13.1.2.1 in a one-innings match a similar agreement shall apply to both innings.
13.1.2.2 in a two-innings match similar agreements shall apply
to the first innings of each side
or to the second innings of each side
or to both innings of each side.
For both one-innings and two-innings matches, the agreement must also include criteria for determining the result when neither of Laws 16.1 (A Win – two-innings match) or 16.2 (A Win – one-innings match) applies.
13.2 Alternate innings
In a two-innings match each side shall take their innings alternately except in the cases provided for in Law 14 (The follow-on) or in Law 15.2 (Forfeiture of an innings).
13.3 Completed innings
A side’s innings is to be considered as completed if any of the following applies:
13.3.1 the side is all out.
13.3.2 at the fall of a wicket or the retirement of a batter, further balls remain to be bowled but no further batter is available to come in.
13.3.3 the captain declares the innings closed.
13.3.4 the captain forfeits the innings.
13.3.5 in the case of an agreement under 13.1.2,
either the prescribed number of overs has been bowled
or the prescribed time has expired
as appropriate.
13.4 The toss
The captains shall toss a coin for the choice of innings, on the field of play and in the presence of one or both of the umpires, not earlier than 30 minutes, nor later than 15 minutes before the scheduled or any rescheduled time for the start of play. Note, however, the provisions of Law 1.3 (Captain).
13.5 Decision to be notified
As soon as the toss is completed, the captain of the side winning the toss shall decide whether to bat or to field and shall notify the opposing captain and the umpires of this decision. Once notified, the decision cannot be changed.
© Marylebone Cricket Club 2017
Want to learn more? Why not take a look into MCC’s eLearning programme on the Laws of Cricket. Concentrating on the teaching of Laws knowledge, the programme is split into two parts. Firstly, the interactive module details the Laws in practice using photos, videos and animations to help explain what can be a complicated subject. Secondly, you can test yourself using a multiple-choice exam-based assessment, which can be taken as many times as you wish.
You’ll need to be online using a tablet or desktop computer to access the system.