Make the most of your visit to the Home of Cricket. Whether you’re joining us for a match, a tour, or a day out, you’ll find essential information on travel, facilities, and experiences right here. Plan your visit below.
We’ve got a wide variety of formats covered with an exciting line up of matches to get your cricket fix.
Whether you like red or white ball, domestic or international, or men’s or women’s cricket, Lord’s will have the perfect cricket experience for you, your family and friends.
Take your Lord’s experience to new levels with our collection of premium hospitality experiences. From world-class matchday dining to exclusive behind-the-scenes access and private events, experience the heritage and atmosphere of the Home of Cricket in the ultimate style.
Train, play and refuel at the Lord’s Performance Centre - home to indoor cricket coaching, personal training, group classes, HOAM café and our specialist cricket shop.
Marylebone Cricket Club is the world’s most active cricket club, the owner of Lord’s Ground and the guardian of the Laws of the game. Find out more about the history of MCC, our work in the Community and the famous Lord's Museum.
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14.1 Lead on first innings
14.1.1 In a two-innings match of 5 days or more, the side which bats first and leads by at least 200 runs shall have the option of requiring the other side to follow their innings.
14.1.2 The same option shall be available in two-innings matches of shorter duration with the minimum leads as follows:
- 150 runs in a match of 3 or 4 days;
- 100 runs in a 2-day match;
- 75 runs in a 1-day match.
14.2 Notification
A captain shall notify the opposing captain and the umpires of his/her intention to take up this option. Once notified, the decision cannot be changed.
14.3 First day’s play lost
If no play takes place on the first day of a match of more than one day’s duration, 14.1 shall apply in accordance with the number of days remaining from the start of play. The day on which play first commences shall count as a whole day for this purpose, irrespective of the time at which play starts.
Play will have taken place as soon as, after the call of Play, the first over has started. See Law 17.2 (Start of an over).
© Marylebone Cricket Club 2017
Want to learn more? Why not take a look into MCC’s eLearning programme on the Laws of Cricket. Concentrating on the teaching of Laws knowledge, the programme is split into two parts. Firstly, the interactive module details the Laws in practice using photos, videos and animations to help explain what can be a complicated subject. Secondly, you can test yourself using a multiple-choice exam-based assessment, which can be taken as many times as you wish. You’ll need to be online using a tablet or desktop computer to access the system.
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